Game Flow
For more details, please check the document.
Simple flow:
- Create/Init UGameInstance
- Create/Init UGameInstanceSubsystem
- Create/Init UWorld
- Create/Init World Sub Systems
- Create/InitAGameMode StartPlay
- Spawn AActor ...
Reference:
- GameFlowChart in Unreal 4
I can't find this in UE5. - Game Mode and Game State
- Programming Subsystems
- Subsystems